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There are 5 tyre compounds in Motorsport Manager Online: Slick - Soft Slick - Medium Slick - Hard Wet - Intermediate Wet - Rain Each tyre type has got different top speed and durability. If you have the opposite problem, go orange. While not explicitly a modifier, you will have a differing amount of base laps in each band based on your race length Preferences. Nexen Tire America, Inc. Richfield, OH 3 weeks ago Be among the first 25 applicants Be among the first 25 applicants This is my strategy guide for Motorsport Manager. Those are the suspension geometry and the tyre pressures. Volcon to be the first UTV brand to co-develop directly with BFGoodrich on a new EV tire and other EV technologies. Thank you for this guide! If your Softest at the next race is Supers, then they will have the SAME BASE LIFE as the Ultras last weekend, as the compound does not dictate the life, but the category does. *Note: These percentages only apply to higher tier games. The drivers are divided into three groups based on their Smoothness. Tyre Wear is very important part of your races in Motorsport Manager. How much the fall off is depends on the tire and the track, but in general for the softest tire available at the track the slow downs at 65% and 30% are more significant (a few seconds per lap) than the corresponding slow downs for hardest tires (a half second per lap). Or maybe during a weather change. Likewise, improving certain facets of your cars performance may be more important than improving others, so youll need to weigh in every relevant factor before making a decision. Use comma as a decimal separator. I have been seeing a lot of confusion regarding tyres and tyre life recently, and I will be using this guide to help clear up any misunderstandings. 1.5, 18 When choosing between multiple drivers with similar stats or attribute-based strengths and weaknesses, its the traits that will often prove to be the deciding factor. Feb 2018 - Present5 years 1 month. Keep your existing drivers, they will do for now, but replace all staff that are not up to scratch using the info in the existing team section. Will definitely continue to check this reddit for more insight. This could have a ripple effect not only would you fall behind as you get by on worn-out tires, but the fact that youd be straining your vehicle at this point could also greatly reduce your Reliability, thus putting you at greater risk of retiring from the race! Now check your staff. Factory, Design Centre, Scouting, forecasting, part development buildings, in that order as much as finances permit (always factory first though imo). The "cliff" happens when you hit the percentages you listed, and they get real bad. You were effectively on your own there. However, the Hardest has a lower penalty in the Slow laps than the Softest. You can run soft attack for 4 laps if your car is in red zone for the entirety of that 4 laps. This is one of the most important, and complicated to explain, aspects of the tyres in SSDD. The only real choice in game option is how long the race will be. Tell me, why do many drivers in the race stop at the pit when the critical tire wear begins? This is your racing team. That workaround is to exit the app and restart it, though given the fact Motorsport Mobile Online now involves multiplayer action, you may want to tread lightly when it comes to this sneaky little fix for avoiding those rock-and-a-hard-place Dilemmas that occasionally pop up. Fuel Window: In this fuel window, the number of refuels doesn't change. Each track has 3 types of dry tyre compounds and 2 types of wet tyre compounds with the exception of some motorsports that have 2 types of tyre compounds. It's not black magic, but it requires a tiny bit of time to fully understand it. It get worse when the soft tire hits its cliff, you pretty much drive right by them. It is then up to you to micromanage this for the remainder of the race. That means you can choose from any one of the 12 real-life teams (with corresponding, real-life drivers) from the current season and have them take part in short races (the usual 7 to 10 laps) with randomized grids, so as to highlight one of the key features of this mode its all about driver skill and driver strategy, and less about the quality and the performance of the cars theyre driving. If the temperature is too low, you have graining and are traveling more slowly. If you have achieved what you claim to have achieved then that's awesome and fair play to you. Tank Size: tank capacity, or your starting fuel, if you don't need to stop for refueling. The 2022 NASCAR Camping World Truck Series was the 28th season of the NASCAR Camping World Truck Series, a stock car racing series sanctioned by NASCAR in the United States. After reaching a certain low percentage, the car suffers a sudden loss of grip making the driver vulnerable of keep a certain position making a Pit Stop inevitable. Build up your very own motorsport team from scratch, making every big decision. I can only answer for vanilla, as I have no clue which mod you're talking about. Your goal is to finish the race. Please see the. Below are the C%s for each compound available:-. A well planned pit stop can make or break your race. Therefore, whether you use Ultrasofts (Ultras) or Intermediates (Inters), itll always be 8 seconds. However, unlike the previous versions, Motosport Manager Online let the players to race with the world, featuring 10 player race at a time. But since I don't earn any point how can i do it. Every bonus/penalty lap is then added/removed from the MEDIUM band laps of each compound available. Chris Owens/Penske Entertainment . It's not totally virgin territory for PC gaming. Running less fuel and a harder compound is better than running a higher engine mode and softer tyres, so keep this in mind. This is an exciting new development in our Race Strategy programme, aimed at giving you the fan a closer understanding of how Formula 1 teams calculate the best strategy for a Grand Prix race . Related: Motorsport Manager Online Strategy Guide: Driver Traits, Dilemmas, Paddock Tokens and Car Maintenance Explained. Remember, finishing the race is what matters in your first couple of seasons. Ill start off this guide with the easiest to understand information, and is one of the things that the game and UI dont show reliably, and is different for every compound Cliff Percentage. 0.75, 17 Set the markers in the middle of the green zone and send your drivers out. Existing team. Estimated Laps: the total amount of laps are estimated based on your average race pace and the race length. This item has been removed from the community because it violates Steam Community & Content Guidelines. . Lastly, every team in the championship is then ranked based on the Tyre Wear rating of their chassis. The Motorsport Manager name might be familiar from Guildford developer Christian West's . Youll need to time this properly, though, and hit Attack Mode only when a driver is fairly close to the Activation Zone. Supposed your strategy is to go High on engine on the last 3 laps, you would need to load extra 1-2 laps of fuel. Plus, theres also the good chance that youll finish among the bottom five drivers, which, of course, means no points for you as long as Points for All is not in play. The software can calculate the strategy for VERY long races, but only the first 150 laps are shown, as the Pitboard repeats itself at some point. Everything i know is based on 8 seasons in ERS with Predator Racing Group. And it's not even the worst spot. You say that "you will lose laps on a Hard tyre that you have to push all the time to keep the temps up, and gain laps on a Soft tyre you have to run the whole stint on Conserve". Start both drivers on red markers for tyres and fuel for the entire first lap. 1.75, 6 As of 1.5, this has a new way of being calculated. There are a few situations where you can switch to Attack Mode and stay there with confidence, and these would mainly involve an unexpected change of tires in the middle of the race say, when some rainfall is expected. Medium tyre achieves second optimal smoothness. The pit strategy is the main way to improve your results in a race from the beginning. Planning your pit stops and using less fuel is a more efficient way of gaining time. I have found on most occasions, that safety cars are either deployed early or late in a race. Super Softs: Falls off at 15%. I'm trying to implement pit window and max driver stint lenght, but it's pretty hard atm. Build time +5 Days. Wets and Inters also suffer a wear penalty in addition to the time penalty when they are used in dry conditions. Your driving style during the race affects how long your tyres will last before you have to do a pit stop. This base life of each available compound is then modified by three things the tyre wear rating of the track, where your driver is ranked for Smoothness, and where your chassis is ranked for Tyre Wear. Here's a quick breakdown of the tyre mechanics present in Motorsport Manager! the maximum for both driving style and engine mode) at the start and then back off to your cruising setting, usually yellow/yellow. 3, 5 Each choice has a very simple multiplier to tyre wear (and tyre temperature). The number merely goes red to alert you to the fact your tyres are wearing out, but it has no bearing on whether the tyre is finished yet. Montreal, Quebec, Canada. You will be surprised at the result you can get just because you finished, often top 10. Downside of not playing in a while - I forgot that the game takes your best 2 parts for the next car, not just the best single part. Only not tried it yet out of laziness, what makes it the better mod? These define two things tyre life and the pace of the tyre. For the first time in 2023, that will also include the use of alternate tire. Everything i know is based on 8 seasons in ERS with Predator Racing Group. I can then use my engineer trait of the 50% faster tyre changes with the 15% tyre performance so getting a race trim bonus is meaningless for me. Then immediately lower fuel to yellow. With the whole tyre thing I'm guessing that the higher the temp the faster the car but the tyre will wear out faster? In the above example, we chose to pay the 150k cash in order for our driver to heal up right in time for the next race we had more than enough cash in reserve, and this driver happened to be our de facto No. What Are Your Surprisingly Fun Car/Track Combos? I'd also like to let you know that I'm on mobile and accidentally reported this post. Weve noticed that if the game notices youve been idling, meaning not making any adjustments to strategy, scheduling pit stops, or even changing camera angles or moving the current angle around, it will automatically choose strategies for you. The former is supported by the following line in the designdata: 0.5. The categories are Softest, Middle, and Hardest and are applied regardless of which compounds you have available. It shows the the time lost per lap of fuel you add. I bought the game last weekend, started with a new team. In case you forgot the traits of your starter drivers, William Evans is a Pay Driver, which means he gets a bonus 25,000 cash in prize money per race this, wed say, makes up for the fact that his stats are all pretty mediocre across the board. Note that both tires used for Wet Conditions have to be at 0% wear to result in loss of speed/puncture. 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