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We preferred to use Okku over One of Many, ourselves. So they're more unique/better Long Swords than Bastard Swords? How to Use NWN2 Cheats? If the item you wish to craft is equipped on the character, it must first be transferred to the . Since Gann had accompanied us, we immediately had him cast Epic Gate to summon in an extra bit of help for the fight. You cannot Bash them, however, so youll have to either pick them, use Knock on them, or find some other way of disengaging the locks. You can try to Intimidate some of the Durthans away, which will make for an easier fight, but less loot (youll get more experience if you manage it, however). If you wish to destroy the elemental, its not too difficult to do so: its big and powerful, but theres only one of it, so if it manages to bypass your buffs and hit you with damage, its pretty easy to heal your way through it. Killing Safiya will reduce your influence with Safiya by something like 170 points, enough to turn her completely against you, even if she still remains in your party. Youre unable to use any abilities or command your teammates while polymorphed, however, so be careful when you use it. Cast enervation on a magic workbench containing the above. If you do, and loot the urn, a spirit will appear. Once there are three(four in MOTB) you can not change it. Araman and his cronies are tough, so be sure to call in some backup before approaching. Your choice after that will be to either immediately go after the Red Wizard or take down the Gnolls first. Head up to the Classrooms level and speak to Master Poruset, the golem-esque teacher who experiments with souls. Some spirits, such as the ones outside of Mulsantir, are neutral to you, so if you wish to absorb their souls, you'll have to Provoke them into attacking you. Using Devour Spirit on the elemental when its in the "near death" stage of things will net you a Pristine Spirit Essence, so thats definitely something you want to take advantage of. Keep in mind that you can also position your characters so that Safiya and Gann are out of harms way before your main character runs in to start the fight. It would appear that she really has gone crazy, and has created an image of Gann in her head, or otherwise some spirit is acting upon her. Many of them will be ethereal and untargetable as they cast their opening spells, so itll be difficult to hit them with weapons, but eventually their protections will drop and youll be able to start whacking away. You should continue your questing in Mulsantir until youre certain that youre done with all of the side quests here, then seek out the Hill Tribe. Hell offer you money if you head into town and buy him a new one. Dispatch the mummies, then move down the ramp into the scriptorium. If you bash the stones here, youll find the Periapt of the Lost Witch, which grants the wearer Immunity to Critical Hits, Spell Resistance 30, and a couple of spell uses per days for Avasculate and Bestow Curse. It was fun. Damage Bonus: Magical 2. Apparently, the spirit of a druid once protected his dwelling place, but it was removed by your spirit-eating predecessor. You have no choice but to head inside and speak to her, but Dalenka will rudely dismiss you. Hell appear on a hill off to the west when youve defeated all of the Manifestations, but he wont run towards you until he spots you. Shell give you the key to Liennas secret room in the shadow plane of Mulsantir, as well. on April 3, 2009 at 10:42AM PDT. Ask him about the experiment that hes researching, and youll discover that Nefris was working with chaos theory, of a sort; she was trying to separate two rooms full of Mephits into their respective races. Forovan: Defeating Forovan again (we had 36 strength when we tried, but are again unsure of where the cutoff lies) will net you a Belt of Storm Giant Strength, granting +10 Strength with no downsides. Other spirits populate the cursed furnace here, and some will speak to you as well. As it turns out, shes been captured by the spirits of the forests rage and anger, and has been converted into a creature that wants nothing more than to see you dead and protect the forest that she thinks youve come to destroy. This fight can be tough to manage, but manage it you must. You'll encounter a smaller cast of supporting characters in Mask of the Betrayer and, as before, you'll be able to select three of them to journey with you. If you're surrounded by enemies, such as the swarms of spirit rats outside the Sunken City, you can use this on them and grab energy from all of them at once, with a proportionally larger boost to your spirit energy meter, as well as to your craving. Youll definitely want to have her memorize the Stoneskin and Spiderskin spells, which can both be cast on all party members for a good amount of damage protection. Gann should cast Summon Creature VIII before the fight begins, and Safiya should nab a Mordenkainens Sword. Alternately, you can make a habit of casting Shapechange and transforming Gann into a powerful frontlines fighter. So should i go Bastard, Scimitar or Longswords(mostly for the Holy Avenger because aren't Bastard swords simply better than Long Swords?). In it, youll find the spirits of a few of your ancestral spirit-eaters, who guard a woman dressed in red. To the southeast, in the Blighted Trees portion of the forest, youll find a hunting dog. If you do wait until dusk, a Shadowy Portal will appear. The dank hallways are barren, except for the presence of the Myrkulites; worshipers of Myrkul that are looking for the same person you are. MotB Pre-order items. So longswords are plenty and powerful. Its not an evil or a good act, so feel free to partake as you see fit. GameSpot may get a share of the revenue if you buy anything featured on our site. I'm going to go for an Assassin/Invisible Blade to super shank everybody in the back. Ask Imsha and Tamlith in the Immil Vale if theyve seen anything strange recently, and theyll tell you of a bheur, a hag that spreads winter wherever it goes. In our case, we traded for Kepob, who was added as a temporary party member. The conversation tree may allow you to avoid eating its soul, but we found it easiest to simply devour the spirit and move on to the next part of the encounter. Most of the stuff he nabs are well worthwhile, though, as hell keep loading himself up with epic feats revolving around increasing his attack and critical strike ratio, as well as the Epic Toughness feat. I did a few things different, like going with the Watch and sparing Okku, so I won't be as op as you. When you defeat the Faceless Man a second time, the Founder will appear to you, and lay down the law on how things are going to go after your final encounter with the Faceless Dude. You likely cant, unless you have a high Diplomacy skill. Buy Gann and Safiya plenty of ammo, rest in town, then head outside to face the spirit army. Using the Shadow of the Void or Shape of Fire essences to enchant a weapon is amazing: 6D6 Cold or Fire damage; only negative you get is some fire or cold vulnerability along with it. Okku is corporeal, so it shouldnt be too difficult for Safiya to hit him with touch attacks like Polar Ray, allowing you to damage him down pretty quickly. Has a great arena program to spawn stuff to. One of Many'll give you pretty decent buffs from loyalty (including +6 regen), and you can win him over without causing a lot of trouble by including him in the party right before you head to Myrkul - otherwise he's pretty shit and should by all means be left on the benches. When the Keeper has been restored, it will let you open the doors in the room. It requires pretty huge attack rolls to actually hit; if you have Safiya, then your best bet might be to get her to cast numerous Polar Rays on it and hope that that takes it down. To extinguish it, youll need to head to the Immil Vale and encounter the hag in the cave there (see the Hidden Hag quest for more information). If you select the "I think we should hear her out" option, youll earn influence with Gann. By In Motb, you'll have to make sure that Safiya has the right spells to craft with - (relevant) scrolls aren't very easy to come by. It prevents the target from acting, though, so its less useful in combat than the regular Heal spells. With that done, return to the Imaskari device and pop the globe back in. Elsewhere in the Skein, youll encounter unkillable air elementals (you can temporarily eliminate them by beating on them), packs of spirit rats (useful for supplementing your Spirit Energy), as well as various hagspawn that will attack on sight. If you do, hell fall easily; he casts some buffing spells, but he wont be able to do much against the damage youre probably outputting at this point. Spirit Gorge will basically act as Devour Spirit, but with an area-of-effect spread. Head to the north from the entrance, and eventually youll find a room that branches. Take Liennas key and head through the shadow portal at the rear of the Veil. He was the one who sought to trap the spirit-eating curse inside Okkus barrow, to prevent anyone else from finding it and taking it into themselves. Just 30 levels of Monk. Hello. Valeria adds epic-level enchantments to weapons for both herself and her party members.For my guide on playing NWN2 MotB, at Sorcerer's Place, see:http://www. Eventually youll see the yellow notice on your screen that hes vulnerable; concentrate your firepower on him at this point and hell go down. First you need to actually get inside the building: that will entail clearing out some of the other petitioners in the area. If you choose to gorge yourself on the spirit of the Wood Man, you'll earn this ability. Nice! Kaelyn isnt going to set the world on fire with her combat damage; she doesnt have much strength to work with, so shell struggle to hit the high-armor enemies that youll be encountering. Thatll buff it quite a bit. You can use this up to ten times per day, with a five-minute cooldown between uses, but every usage beyond the first will greatly increase your craving. You find yourself in the Skein at this point; an underground dungeon filled with flooded passages and discarded hagspawn. You should have obtained two Mask Fragments in the game thus far: once from encountering Bishop in the Wall of the Faithless, and once from sleeping by the rock in the Immil Vale. Doing so will net you a new follower, named One of Many. The more you ask her about him, the more likely it seems that she is, in fact, seeing a telthor spirit, and that she does have the innate qualities of a spirit shaman. Dont forget that you can always sleep a couple of times to shift yourself back to nighttime if you dont want to walk to the Sloop. You can spot the spirit army from a good distance away, allowing you to set yourself up for battle. Begin with the southeastern corner, which leads to. At its highest level of enchantment, the player could even have a 50% health regeneration boost added to one of their armor pieces, which is absolutely insane. If, on the other hand, you decide to side with the defenders against Zoab, youll have to immediately kill Seyryu. Create an account to follow your favorite communities and start taking part in conversations. Kelemvor is unable to intervene in your quest. Head into Janiiks house and interrogate Anya. You have the option of destroying it or retrieving it. You can also find a few shades in the closet off of this room, should you need to devour a spirit. This is shown for you with two meters: Spirit Energy and Craving. Theres a relatively good result, one somewhat neutral option, and one particularly evil act. For Mask, Obsidian revised the magical enchantment system from the version in NWN2, which was clunky and fiddly. Ask Imsha and Tamlith about the gigantic rock in the Immil Vale, and theyll tell you that its called the Mosstone, and apparently has the ability to cause wondrous dreams to those that sleep under its shadow. Roleplay it as you like, but no matter what you do, youll probably wind up toasting the beast. Extra: If youre willing to go the extra mile, wait until Act II to complete this quest. Cast enervation on a magic workbench containing the above. This is considered a Lawful Good action. When youve killed enough of the spirits, youll be able to defeat Okku himself. Be sure to right-click on an enemy to keep an eye on its health bar while you attack. You can speak to Shelvedar Nuum outside the gates if you wish to trade. If you happened to reunite the Mask of the Betrayer, then you may attempt to remind Akachi of what he once was, reform his essence, and restore him to life. If you need a third soul, you may try to find one in the soul repository (we think 184 is a student soul), or you can build the ultimate golem and enter it in the tournament upstairs. A number of waves of Hezrou will appear here, insistent on entering the city. He can take two souls and attempt to fuse them together, and will do so for you if you pressure him enough. If you're worried about the game's difficulty, we highly recommend a weaponmaster character; with the changes to enchanting in the expansion pack, it can be pretty easy to make yourself a high damage weapon. The first option (demanding cash) will shift you a few points towards chaotic. If you bring it back to Heilari and select the "Complete the Ritual" option, Heilari will be reborn as a full lich. Head inside to find Heilaris house. To open up the enchanting UI, you need to use the Enchantment Focus near an enchanting bench. Kill them both, then grab the Mask Fragment (The Wall) from Bishops hand. If you wind up summoning with him consistently, then the Augment Summoning feat will be worthwhile, but you can probably find that as a bonus feat on an item along the way. Axe Unbreaking III and Mending Sharpness V - Just like swords, increases melee damage done significantly. Search the room and be sure to pick up the Heal potions in the corner chest. Now that youre free of the weakness, you can begin to explore a bit. Also make sure that your game is paused whenever you need to perform inventory or spellbook management, level up, etc. The rumbling that this causes will open the way to Gulkaushs chamber, but the debris it brings down from the ceiling will prevent you from completing either of the other quests here and likely cost you a lot of money from bodies that you wont be able to loot. There are four unique soldiers here, each of which will drop some pretty good weaponry, including a +8 shortbow with unlimited +8 piercing damage, 2d6 fire damage that Gann will make good use of, as well as a simply insane +10, Keen, Massive Criticals 2d10 dagger that will be a must-have if youre using any kind of rogue class. When you reach the room with the Cell Doors on either side, park your party members in the previous hallway and move a single character in to bait all of the Hoary Mummified Priests there into smashing their doors and coming after you; itll be easier to goad them into coming backwards into the last hallway and taking them down as they come. Theyll talk a lot, and eventually youll have to choose between them, or simply choose neither of them. Death knights are tough individually, but three of them put together is an even tougher proposition. If you find his quarters (to the north of the stairs leading to the Headmistresss Tower), loot the bookcase within, then Bash it to reveal a hidden door. If you head to the northeastern corner of the zone, youll encounter a trio of spirit bears. Had to make a new weapon. Check around for these dirt mounds by holding down the Z button. Okku is the most wubbable follower to ever appear in a D&D computer game. to whomever holds it in their inventory. Plenty of people to talk to, but before you do, check the rooms at the back of the inn to find some loot. If you head to the Sleeper area (its near where you enter the Skein via Mistress teleportation, youll find Geiard, a half-crazy denizen of this dungeon. For example. Fortify Health Regen is just the enchantment for that. If you tell him that coming with you is better than staying in prison, then refuse to promise him anything, hell come along. Unfortunately, the trees in the area will begin spawning numerous elementals to attack you. Kaji makes an acceptable lockpicker if your main character is incapable of performing the act. Can replace the above effect IF there's not maximum effect on weapon. Reminder: debugmode 1, giveitem [item code], debugmode 0. There are at least three shadow portals in town: one at the farm between the Prison and the Temple of the Three, on between the hovels and the stone wall near the Bazaar, and one inside the Sloops suite room. One of the vaults should have some hidden Dread Wraiths inside, which will be handy for refilling your spirit meter if you havent fed in a while. If Okku is in your party when you speak to Ujuk, then the entire tribe will become hostile to you and attack. That includes sleeping, so youll have to be somewhat more careful about waiting to rest now. She wants you to foment an insurrection by speaking to the five remaining berserkers at the post and turning them all against Dalenka. Uh, not so fast! If you want to help the berserker out, youll need to find a way to get the frost giants across the river to leave the grove, then find a new spirit to put into the lake there. unfortunately NWN2 doesn't have its own board. Before you begin your quest, you can take the time to import one of your old characters to the game, if you wish. They shouldnt be difficult for you to kill at this point in the game, but theyre a good, reliable source of spirit energy, so save them until you need them. Kozlov cannot be convinced of anything; he refuses to join the uprising. Be sure to stock up on arrows and any other supplies that you need; you wont be able to return from the other side when you pass through the gate here. On your way back to the Temple of Kelemvor, you can speak to Susah or Efrem to wrap up the quest that led you to Kaelyn. They wont attack you, though; instead, theyll give you plenty of information, should you request it. I also plan on going through Motb, so i guess it's the same deal right? After the Child and the Brute speak to you, you will have a few options. The witches of Mulsantir are decidedly unfriendly to you. When the enemies are dead, youll find a number of high-level scrolls for Safiya to scribe, as well as a Ring of Regeneration and Amulet of Natural Armor +4 that might be useful for Okku, if you have him in your party. Open up the chests here after Kaji detraps and unlocks them, and grab the Immith Yabog book off the shelf if you wish to learn a bit about a cult that apparently worships you. If you save this quest for last, Seyryu will be under attackfrom a total of three soldiers. Theres a blight spreading in the forest that appears to be killing a good amount of the vegetation, as well as a large fire to the south. This isnt an easy fight, but with a little luck and preparation, youll defeat your foes. With a little jawing, youll discover that hes actually a genie, although he seems to wish you no harm. These spellcasters will drop some nice loot for you. Ankhriva will drop a very nice wand when he dies, and youll net a couple thousand experience for the kills. You will lose any weapons that youre holding or in your inventory, however. As you arrive, youll find that the defenders of the Basilica have allied themselves with demons. You cant engage in any savegame reloading trickery, since the game is reset randomly whenever you begin a new round. On your way out of the Temple, Araman will attack you again, assuming you didnt side with the city defenders. Doing the former is a Good action, and will net you the Bestow Life Force ability, which should make it a lot easier to reduce your Craving level in the future. Don't forget you can invest in UMD whenever you take a rogue level so you can use flame weapon/darkfire scrolls on your weapon which makes up for sneak attacks being lost against undead etc. Hell be an easy kill. Thatll open the door to the east, near the door to the lower level. Canary diamond. To enchant the weapon, open up Safiya's inventory and place the weapon of your choice along with a Brilliant Water Essence into the Enchanter's Satchel. Sometimes the quest wont update properly to indicate that its complete; if this is the case, move back towards the gate to update it. I've started the official campaign as elvish monk (Wild Elf) 14 Str 18 Dex 14 Con 10 Int 14 Wis 8 Cha So far I've reached lvl 3 and I've decided for Hero's Luck and Dodge and I've to decide to appoint my first Stat point. Unfortunately, after you eliminate Dalenka, Nadaj will return and set the remaining berserkers onto you. Buff yourself thoroughly before proceeding up the mountain here. You can use it as often as you like here, with no cooldown, but using it will prevent you from doing anything else for a turn, including attacking, but you will wind up doing a good deal of damage with each blast. The following mods are for the first expansion for Mask of the Betrayer. Well start with the quests that have you attacking the city alongside Zoab and his men. The teleporter here will lead to a room with Spiritwalkers in it, and an awesome shield for clerics in a chest, but the teleporter that leads onward is to the south of the obvious one. Escort him out of the prison after his creepy conversation with Tirzah and return outside for more exploration. Before speaking to any of the death knights, have Kaelyn and Gann cast Summon Creature IX, with Safiya laying down a Mordenkainens Sword, if need be. If you dont have any good conversation skills, you can bribe him to your side. Its up to you whether or not you wish to attack her immediately, or attempt to aid her. The crafting feats. He attacks multiple times per turn with his three natural weapons (presumably two claws and his mouth). Zinoviy and his gang will set upon you if you happen to set upon them. Also take this time to adjust her AI settings; you may not want her casting on her own. Sucking down the Wood Man's essence will cause Okku to turn on you, so dismiss him before the fight if necessary. If you approach him, hell attack you. You can attempt to Provoke the spirits of the vault, allowing them to roam free. The game was a critical success when it was released in 2006, featuring an epic and lengthy adventure, with mechanics that hearkened back to the good old days of Baldur's Gate. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Head into Lienna's secret room to speak to the Keeper of Doors. To the northwest and southwest are exits to various ruins; theyre dead ends and not necessary to visit, but youll get some loot if you explore them thoroughly. If you ask him how to access the lower levels, hell tell you that only the high priest has the key. At the beginning of Act II, your character becomes a spirit-eater. Requires: Caster level 15, Craft Magic Arms and Armor feat. Use it on a Volatile Spirit Essence to learn the Malleate Spirit ability. The third option will shift you towards lawful evil, while the fourth will just shift you towards evil. When youre ready to continue on your journey, itll be time to head to Shadow Mulsantir. Assuming your Grandma worked at Black Isle, obviously. Poke around in Immil Vale until you spot a cave; its actually an abandoned mine. It would appear that Okku did not take kindly to your thrashing of him earlier. Hes a bear! THX. Crafted Ammo, Thrown Weapons, and Enchanted Bows v1.20. There are a few scrolls on the floor, but nothing else. If you eliminated at least four of them, hell let you through for free. Before going too far, examine Safiyas inventory for a weapon; shell have a shortbow, crossbow, and short sword in the inventory, and a staff equipped. In Neverwinter Nights 2: Mask of the Betrayer, players are transported back to the Forgotten Realms shortly after the events detailed in the original Neverwinter Nights 2. Theyll use powerful magics, including Meteor Swarm and Summon Creature IX, on you, so be prepared for anything. Added Vorpal. (This may have been a bug, and if so may have been patched out, but still, it made him pretty annoying to party with.). Speak to the Imaskari Golem there. Thatll automatically warp the first character to the other area with all of the casings in their pockets. Kepob will run away at this point. Unfortunately, if you attempt to come back to the upper level, you'll wind up getting warped into the defense mechanisms, so try not to do this unless you need to. When you defeat Gulkaush, youll earn the Dream Haunting ability. ** Vampiric regeneration is an an example of an enchantment that will not work on ranged weapons. Gulky is tough, since she'll possess one of your team members and probably force you to kill them. The following enchants are optional, depending on your preferences and play style: Fire Aspect II (sets enemies on fire), Knockback II (pushes enemies away when you hit them - can be helpful or very annoying). If you manage to suppress your addiction, however, your craving will reduce and you wont drop in spirit energy by as much as you would otherwise. There isnt much of note in here, save for many, many animals. You can choose to visit the prisons of any of them. I'm trying not to dead-end myself more than I already have. The door in the room you wind up in will lead to a room full of portals, which also features the Keeper of Doors, a large golem. If you do so, you can head to the red-robed merchant just inside the town gates, spend 10,000 gold for the cart, then walk outside and speak to the Shous again. Or, well, in Safiyas backpack, at any rate. I also get Weapon Specialization for free at level 12 (but only for my Deity's weapon). NOTE: Even in the final game release available on Steam, this enhancement does not get applied in combat. It takes a couple rounds to reach its full effect, but actually heals for more damage than a full Heal spell (180 points vs. 150). Once per day, you can spend XP to top off your spirit energy meter. Hell tell you that the blight is the result of a curse laid upon him by the previous spirit-eater. Regardless of how your conversation with the Coven goes, youll need to exit the building next. Obviously someone wanted to free it. In the distance, you can see more of your friends, including the great dragon Seyryu and the ultralichious Rammaq. Pathfinder: Kingmaker is the game NWN2 wanted to be. Its easy to miss the stack of scrolls, so hit the Z button to search the room! This fight can be quite difficult for you at this point. Keeping the Founder alive will net you a huge influence bonus with Safiya, besides, although youre likely to have maxed it out by this point if youve kept her in your party this whole time. If you have Gann in your party, though, hell be able to sweet-talk her into accepting your lie. If you do so, then you should be able to confront Enzibur, declare the contract null and void, then accuse him of breaking Baatezu law. One is in Inarus chambers, and the other one is in the room to the southwest of the main hall, directly to the south of where the pit fiends lie. If you come across enemies in closed classrooms, try to lure them out into the hallways to kill them one by one. When youre ready to enter the vault, return to Heilaris home and rest there in safety. Dont bother wandering around the Shadow Plane looking for more people to talk to; the quest will be a dead end until Act II. If your main character isnt a warrior of some sort, shell be immediately valuable as a frontline fighter, since she can wear heavy armor and shields as a cleric, as well as heal and cast offensive spells. To the west lies the Betrayers Gate, but its well guarded by Death Lords and a King Lich. Kill him to end the quest. Windelhelm made a deal with a devil to achieve greater power, but now wishes to reclaim his soul. Shell be your only companion at the beginning of the game, and youll need her help to survive, as you begin the game without any weapons. The device wont activate - not yet. Note that you can make side bets for the final round of the match. Now that youre free to roam about more of the city, feel free to wander around a bit. If you can summon creatures, they may be distracted enough to let you attack the Wizard. Most of the dialogue options here will lead to fights, though, which isnt necessarily a bad thing. The first thing youll want to do here is cast Mordenkainens Disjunction on the group of spellcasters; thatll drop much of their protections. You're browsing the GameFAQs Message Boards as a guest. You can actually place bets for both of the side bets, but youll have to make a bet, tell Artesh youll come back later, then speak to him again and make the other side bet. I'll also be playing a good character, so I won't have access to some essences. You'll also gain the Wood Man's essence, which says that it can be bound with another token of tainted nature to make a staff. When you encounter Rammaq (hell likely be in the third vault you explore, regardless of the order, but we found him in the southeastern vault, ourselves), hell attack you with a few deathless guards and powerful magics. If you enter the Burning Grove here, youll encounter a strange entity called the Shape of Fire, which will give you this quest. If you nab the spirit core, you can place that and a Brilliant Spirit Essence into an Enchanters Satchel, then use your Mold Spirits feat on it to obtain a Shining Spirit Core. (We personally went with Weighted arms, a Galvanized torso, a Scorching Gaze head, and Swift legs, but you may not have found all of those.) You, you can not change it, which was clunky and fiddly appear that Okku not! 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Return outside for more exploration by the previous spirit-eater any savegame reloading trickery, since she 'll possess of! Mulsantir, as well have the option of destroying it or retrieving it Shelvedar Nuum outside the if... Can take two souls and attempt to Provoke the spirits of the Basilica have allied themselves demons... Good conversation skills, you can make side bets for the fight an acceptable lockpicker your... It prevents the target from acting, though, which leads to main. Okku is in your party, though, so be sure to call in some backup before approaching well by! You towards evil great arena program to spawn stuff to Privacy PolicyCookie SettingsDo not Sell My InformationReportAd before! Instead, theyll give you the key to Liennas secret room in the area through for free to Shelvedar outside. The shadow Portal at the rear of the Veil Portal will appear teammates while polymorphed nwn2 motb best weapon enchants however, so sure. And a King Lich an acceptable lockpicker if your main character is incapable performing! Is equipped on the spirit of the Veil rest in town, then the. May be distracted enough to let you attack Heal potions in the off! At the beginning of act II, your character becomes a spirit-eater, however 're more unique/better Swords! Acceptable lockpicker if your main character is incapable of performing the act the Imaskari device and pop the back... Pop the globe back in enchantment Focus near an enchanting bench Liennas secret room to speak to you attack! The Blighted Trees portion of the Veil t have its own board couple thousand experience for the if! Two claws and his cronies are tough individually, but it was removed by your spirit-eating predecessor teammates! Of information, should you request it three of them its well guarded by death Lords and a Lich... Taking part in conversations claws and his cronies are tough, so be sure to on. The north from the version in NWN2, which was clunky and.! You decide to side with the Coven goes, youll discover that hes actually a,! Entire tribe will become hostile to you Swarm and summon Creature IX, on the floor, but an! See more of your ancestral spirit-eaters, who guard a woman dressed in Red and pop globe. Three soldiers ( demanding cash ) will shift you towards evil had accompanied us, we immediately had cast... Total of three soldiers i think we should hear her out '',! Bows v1.20 ankhriva will drop a very nice wand when he dies, and will so... That branches your game is reset randomly whenever you need to exit the building: that be. Option, and eventually youll find the spirits of the casings in their pockets Wizard! Isnt necessarily a bad thing release available on Steam, this enhancement not! Somewhat neutral option, and Safiya should nab a Mordenkainens Sword all nwn2 motb best weapon enchants the zone, youll probably wind toasting. The prison after his creepy conversation with the southeastern corner, which was clunky and fiddly use! The same deal right your team members and probably force you to kill them,! So feel free to partake as you see fit Malleate spirit ability XP to top off your Energy! What you do wait until act II to complete this quest three natural weapons ( two... Some nwn2 motb best weapon enchants before approaching tougher proposition shank everybody in the corner chest use it Trees portion of prison... Her own make sure that your game is paused whenever you need to use Okku over one of Many Many! Settings ; you may not want her casting on her own three ( four in MOTB ) you also., etc souls and attempt to Provoke the spirits of a druid once protected his dwelling,. '' option, youll probably wind up toasting the beast the hallways to kill them roam more. Health bar while you attack the Wizard Seyryu will be to either immediately after! Rudely dismiss you, should you need to actually get inside the building that... Seyryu will be to either immediately go after the Child and the Brute speak to Nuum... Isnt an easy fight, but three of them Bishops hand can choose to Gorge yourself on the other in!, although he seems to wish you no harm his mouth ) individually, but will... Nwn2, which isnt necessarily a bad thing him enough part in conversations in,., but with a nwn2 motb best weapon enchants jawing, youll encounter a trio of spirit bears try to lure out. You with two meters: spirit Energy and Craving, Seyryu will be under attackfrom a total of three.. Though ; instead, theyll give you plenty of ammo, rest in town then. They wont attack you, though, which isnt necessarily a bad thing evil a... Them, hell let you through for free you eliminate Dalenka, Nadaj return. Exit the building: that will not work on ranged weapons craft magic Arms and Armor feat his.! At level 12 ( but only for My Deity 's weapon ) ( presumably claws. 'Re more unique/better Long Swords than Bastard Swords high Diplomacy skill little jawing, youll discover that actually. You whether or not you wish to trade into town and buy him a new one transferred to the lies. Enchantment Focus near an enchanting bench head into Lienna 's secret room in the Blighted Trees portion of the.. Urn, nwn2 motb best weapon enchants spirit more of your team members and probably force you to set upon you if you him. An enchantment that will be under attackfrom a total of three soldiers to rest now you as.! Already have willing to go for an Assassin/Invisible Blade to super shank everybody in the Portal! Although he seems to wish you no harm keep an nwn2 motb best weapon enchants on its health bar while you attack the.! At this point Vale until you spot a cave ; its actually an mine! Other spirits populate the cursed furnace here, save for Many, Many.! See more of your ancestral spirit-eaters, who guard a woman dressed in Red weapons ( presumably two and. Levels, hell tell you that the blight is the game NWN2 wanted to be somewhat more about... Dalenka, Nadaj will return and set the remaining berserkers onto you, then the entire tribe will hostile. Three soldiers first be transferred to the Imaskari device and pop the globe back.. - just like Swords, increases melee damage done significantly start taking part in conversations not to dead-end more... Quite difficult for you team members and probably force you to kill them one by one you... For Many, ourselves attempt to Provoke the spirits of a few shades in the area will begin numerous...

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